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D&D Keys From the Golden Vault

D&D Keys From the Golden Vault

Vendor: Wizards of the Coast

Regular price $49.99 USD
Regular price Sale price $49.99 USD
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An anthology of 13 heist-themed adventures for the world’s greatest roleplaying game.

Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.

Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.

Pull off the Heist of a Lifetime

Risk it all for the thrill of pulling off the perfect heist. Keys from the Golden Vault contains thirteen exhilarating heist-themed adventures in which characters take on missions from a mysterious organization known as the Golden Vault.

Each adventure is designed for four to six characters of a particular level (spanning levels one to eleven) and can be played as an adrenaline-filled standalone adventure or as part of a larger campaign.

Rival Crews & Masterful Plots

Keep your players on their toes with rival crews, shocking plot twists, and unexpected challenges. In addition to full maps to guide Dungeon Masters behind the scenes, each adventure also includes an in-world map for players featuring limited information.

With nothing more than a map as their guide, players can investigate their surroundings to gather invaluable intel or leap straight into action.

Remember, time is of the essence. They’ll need to sneak past security, evade deadly traps, and make their daring escape . . . before it’s too late.

High Stakes, Higher Thrills

Seek out legendary treasures, right ancient wrongs, and even journey to the bleak cliffside prison known as Revel’s End.

If you can accomplish your goals without getting caught, the glory—and rewards—will be yours for the taking.

Welcome to the World of Dungeons & Dragons

In the Dungeons & Dragons roleplaying game, you and your friends coauthor your own legend.

One player, the Dungeon Master, serves as narrator—describing a world full of wondrous places to explore and challenges to overcome. The other players create characters and immerse themselves in that world, making choices and rolling dice to see what happens.

Silly moments spawn inside jokes; epic battles leave treasured memories; and where you go next is entirely up to you.

 

  • Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist
  • Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives
  • Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists
  • Adventures emphasize player choice with each heist having multiple paths toward success
  • Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards
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